Pages

Sunday, November 21, 2010

Production

The Chapter on Production was interesting because it was supposed to be the final of all these processes, but it is also sort of the beginning as well. I like how the author explains that Production doesn't mean that the designer is off and ready to leave the work for someone else. I know that as a designer, I wouldn't want to leave my project to the production team and walk away. It is important to be there for this stage just like all the rest. You want to see the finished product.

One important point in the chapter was the various prototypes. The throwaway prototype is used specifically to be thrown away. You only need it once to test the product at a certain stage. The prototype that I can relate to the most is Evolutionary Prototyping. I like it because you can use it as your work progresses and when you need to. Like your project, your prototype can grow and be molded and fitted to what you need it to be.

As a designer, you are always going to have to deal with feedback. Negative or positive feedback is most important at the production stage because you have to bring your project to life. You have to listen to both sides even though you don't want to hear the negative and just want to hear the positive. You have to listen to the positive feedback to figure out how to fix your project, and you have to hear the negative because you need to know what is wrong before your idea goes out to the public and does not get good reviews.

No comments:

Post a Comment