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Sunday, October 10, 2010

Inspiration chapter reading

This chapter was all about inspiration. That is something that has to be important to any artist if they want to succeed. I love the fact that the author encourages the readers to go out and find inspiration, but at the same time, he cautions you to look out for false inspiration. False inspiration is another person’s idea that you follow because you think that’s where your mind is headed. You don’t realize until it’s too late that that’s not the route you wanted to take.

            Another way that he suggests you find inspiration is to look at things outside of what you want to make. For example, if you want to design a chair, don’t just look at chairs. Look at different things around you and see what you can take from those places and experiences.

            When it comes to art, I have always had a vivid imagination. I have always looked at things from different perspectives than what they really were. This was one of my favorite parts of the chapter when Aspelund says how designers need to get back the imagination they had as a child. Just because you see one thing doesn’t mean you can’t create it to be something else.

            One of the main things that fascinates me about the way this book is written is the fact that the author encourages you to be all that you can be but at the same time he warns you to stay on track in order to succeed. You can imagine and create anything by getting some inspiration, but you need to be on top of your game and handle what business needs to be handled. If you have deadlines, project dates and things like that, you can’t let your imagination run wild. You have to find the balance between finding inspiration and getting the work done. In this way, I feel like the book is a guide for those of us who really want to pursue design.

1 comment:

  1. False inspiration is pretty dangerous if you think about it. Next thing you know, you have "copied" that person's idea and get sued for it!

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